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	<title>Ghostmonk Journal &#187; Design</title>
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	<link>http://journal.ghostmonk.com</link>
	<description>Pontificate, Obfuscate, Simplify and Reveal</description>
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		<title>Particle Play With Perlin Noise</title>
		<link>http://journal.ghostmonk.com/design/perlin_noise_particles/</link>
		<comments>http://journal.ghostmonk.com/design/perlin_noise_particles/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 00:00:36 +0000</pubDate>
		<dc:creator>ghostmonk</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Object Oriented Design]]></category>
		<category><![CDATA[experiment]]></category>

		<guid isPermaLink="false">http://journal.ghostmonk.com/?p=202</guid>
		<description><![CDATA[Particle system controlled with perlin data. A control panel allows access to a number of input variables to control the perlin data and particle output.]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"><!--
swfobject.embedSWF("/wp-content/themes/default/flash/PerlinNoisePlay.swf", "perlinParticles", "470", "470", "9.0.0", "", {}, { bgcolor:"#000000" });
// --></script></p>
<div id="perlinParticles">
<p>You need Flash 9 to see this awesome Perlin noise particle system!</p></div>
<p>This is an early iteration of the system but I think it&#8217;s at a good point to publish. I just saw Mario Klingerman present at the FITC, and now I have a ton of new ideas to continue exploring and experimenting. If only I had some more free time.</p>
<p>Eventually I plan to release the code, but not until I&#8217;ve explored the possibility a little further.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Technophile Chatter</title>
		<link>http://journal.ghostmonk.com/ether/technophile_chatter/</link>
		<comments>http://journal.ghostmonk.com/ether/technophile_chatter/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 00:47:39 +0000</pubDate>
		<dc:creator>ghostmonk</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Lost in the Ether]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[clients]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[content management systems]]></category>
		<category><![CDATA[ghostmonk]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[oculart]]></category>
		<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://journal.ghostmonk.com/?p=136</guid>
		<description><![CDATA[Here&#8217;s an online conversation with a good friend of mine on IM! oculart:      hows it going with you these days ghostmonk:  good man ghostmonk: busy oculart:     that&#8217;s the word on the streets isn&#8217;t it ghostmonk: Myron and I are making this crazy ass site oculart:     sweet, for who ghostmonk: same one we&#8217;ve been working on [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Here&#8217;s an online conversation with a good friend of mine on IM!</p>
<p style="text-align: justify;"><span style="color: #00ff00;">oculart</span>:        hows it going with you these days<br />
<span style="color: #00ccff;">ghostmonk</span>:  good man<br />
<span style="color: #00ccff;">ghostmonk</span>: busy<br />
<span style="color: #00ff00;">oculart</span>:     that&#8217;s the word on the streets isn&#8217;t it<br />
<span style="color: #00ccff;">ghostmonk</span>: Myron and I are making this crazy ass site<br />
<span style="color: #00ff00;">oculart</span>:     sweet, for who<br />
<span style="color: #00ccff;">ghostmonk</span>: same one we&#8217;ve been working on for the last 8 months<br />
<span style="color: #00ccff;">ghostmonk</span>: for this at risk women&#8217;s group in Winnipeg<br />
<span style="color: #00ccff;">ghostmonk</span>: funded by ***<br />
<span style="color: #00ff00;">oculart</span>:      ah cool, is an interactive story?<br />
<span style="color: #00ccff;">ghostmonk</span>: no<br />
<span style="color: #00ccff;">ghostmonk</span>: it&#8217;s a content site<br />
<span style="color: #00ccff;">ghostmonk</span>: interactive story would be awesome<br />
<span style="color: #00ccff;">ghostmonk</span>: nice idea<br />
<span style="color: #00ccff;">ghostmonk</span>: I can show you<br />
<span style="color: #00ccff;">ghostmonk</span>: beta.**********.com<br />
<span style="color: #00ccff;">ghostmonk</span>: runs completely off a cms<br />
<span style="color: #00ccff;">ghostmonk</span>: that&#8217;s why there is dummy content in there right now<br />
<span style="color: #00ccff;">ghostmonk</span>: there is still a ton of work left to do<br />
<span style="color: #00ff00;">oculart</span>:     alright let me check it out<br />
<span style="color: #00ff00;">oculart</span>:      i like the resizing browser animation snap thing<br />
<span style="color: #00ccff;">ghostmonk</span>: There&#8217;s more there than meets the eye<br />
<span style="color: #00ccff;">ghostmonk</span>: the content is completely managed<br />
<span style="color: #00ccff;">ghostmonk</span>: there is a back end<br />
<span style="color: #00ff00;">oculart</span>:     do they have a lot of content they are going to be adding<br />
<span style="color: #00ccff;">ghostmonk</span>: I guess so<br />
<span style="color: #00ff00;">oculart</span>:     i don&#8217;t really believe in having cms for a lot of sites<br />
<span style="color: #00ff00;">oculart</span>:     seems like a waste of programming time unless content is updated hourly<br />
<span style="color: #00ff00;">oculart</span>:      I think it&#8217;s foolish when more resources are used on building a back end application when its just as easy to republish updated content unless it needs to be dynamic content<span id="more-136"></span><span style="color: #00ccff;"><br />
ghostmonk</span>: well&#8230; depends on how long the thing will live<br />
<span style="color: #00ccff;">ghostmonk</span>: you want to extract as much of the changing data that is possible<br />
<span style="color: #00ccff;">ghostmonk</span>: that&#8217;s just good sense<br />
<span style="color: #00ccff;">ghostmonk</span>: If I make more than one of these sites<br />
<span style="color: #00ccff;">ghostmonk</span>: I don&#8217;t want to constantly republish every time content changes<br />
<span style="color: #00ccff;">ghostmonk</span>: and as the thing moves forward, there is opportunity to add new modules, and the possibility of abstracting more business related rules<span style="color: #00ff00;"><br />
oculart</span>:     yeah buts its also taking 8 months to make it<br />
<span style="color: #00ccff;">ghostmonk</span>: well it is and it isn&#8217;t, the whole project is taking 8 months, not 8 months of coding time<br />
<span style="color: #00ff00;">oculart</span>:      but will there be money for them to add extra features?<br />
<span style="color: #00ccff;">ghostmonk</span>: let&#8217;s just say that I&#8217;m working extra hard to have a code base I can resuse<br />
<span style="color: #00ccff;">ghostmonk</span>: so they get more functionality, but we own the code<br />
<span style="color: #00ccff;">ghostmonk</span>: when you program sites that hard code business related rules<br />
<span style="color: #00ccff;">ghostmonk</span>: like content<br />
<span style="color: #00ccff;">ghostmonk</span>: you basically create throw away code<br />
<span style="color: #00ccff;">ghostmonk</span>: or rather<br />
<span style="color: #00ccff;">ghostmonk</span>: encourage throwaway code<br />
<span style="color: #00ccff;">ghostmonk</span>: that&#8217;s fine for current clients<br />
<span style="color: #00ccff;">ghostmonk</span>: may even speed up things on a client by client basis<br />
<span style="color: #00ccff;">ghostmonk</span>: but in the long run<br />
<span style="color: #00ccff;">ghostmonk</span>: you shoot yourself in the foot<br />
<span style="color: #00ff00;">oculart</span>:      that&#8217;s a fair argument, but i think clients waste too much on cms work<br />
<span style="color: #00ccff;">ghostmonk</span>: well&#8230; that&#8217;s a different argument<br />
<span style="color: #00ccff;">ghostmonk</span>: does a client need a cms?<br />
<span style="color: #00ccff;">ghostmonk</span>: that depends if they are publishing regularly<br />
<span style="color: #00ccff;">ghostmonk</span>: weekly is probably a good measure<br />
<span style="color: #00ccff;">ghostmonk</span>: If over my career I deploy 100 sites with clients that want to update even on a monthly basis<br />
<span style="color: #00ccff;">ghostmonk</span>: I might drive myself crazy trying to maintain sites that could otherwise maintain themselves<br />
<span style="color: #00ccff;">ghostmonk</span>: in this case&#8230; honestly<br />
<span style="color: #00ccff;">ghostmonk</span>: I&#8217;m thinking about the code base when it&#8217;s all done<br />
<span style="color: #00ccff;">ghostmonk</span>: and the lessons learned<br />
<span style="color: #00ff00;">oculart</span>:     but how is building a cms like that going to be useful for future clients going more mobile<br />
<span style="color: #00ccff;">ghostmonk</span>: well, unless flash blows up, I have a code base that is easily deploy-able in a variety of online environments<br />
<span style="color: #00ccff;">ghostmonk</span>: I think the idea is more about the experience<br />
<span style="color: #00ccff;">ghostmonk</span>: certainly the argument that flash sites are redundant can be made<br />
<span style="color: #00ccff;">ghostmonk</span>: but people still want them<br />
<span style="color: #00ff00;">oculart</span>:      i think reactive content management systems are the future<br />
<span style="color: #00ff00;">oculart</span>:      content that reacts emotionally to people&#8217;s behavior<br />
<span style="color: #00ccff;">ghostmonk</span>: that doesn&#8217;t even make sense<br />
<span style="color: #00ff00;">oculart</span>:     emotional intelligence<br />
<span style="color: #00ccff;">ghostmonk</span>: what in the hell are you talking about<br />
<span style="color: #00ccff;">ghostmonk</span>: that&#8217;s fine when speaking about technology that is stil 50 years from common use<br />
<span style="color: #00ccff;">ghostmonk</span>: but that&#8217;s a future beyond ours<br />
<span style="color: #00ccff;">ghostmonk</span>: touch screens are still not main stream<br />
<span style="color: #00ccff;">ghostmonk</span>: unless you talk about iPhones<br />
<span style="color: #00ff00;">oculart</span>:      i think instead of managing content, we need to manage how to absorb content<br />
<span style="color: #00ccff;">ghostmonk</span>: ok that makes a little more sense<br />
<span style="color: #00ccff;">ghostmonk</span>: but what you are talking about is still a decade away from being mainstream<br />
<span style="color: #00ccff;">ghostmonk</span>: no client in their right mind would budget a project that only has the potential to reach the most technically savvy of the population<br />
<span style="color: #00ccff;">ghostmonk</span>: tech savvy and rich<br />
<span style="color: #00ccff;">ghostmonk</span>: iPhones are a sort of exception<br />
<span style="color: #00ccff;">ghostmonk</span>: but they are still drastically limited<br />
<span style="color: #00ccff;">ghostmonk</span>: you are basically banking on the mainstream peripherals to be different<br />
<span style="color: #00ccff;">ghostmonk</span>: in our generation, and probably the next<br />
<span style="color: #00ccff;">ghostmonk</span>: you are looking at touch screens, keyboards and the mouse<br />
<span style="color: #00ccff;">ghostmonk</span>: there are tons of other theoretical ideas and prototypes out there that are awesome<br />
<span style="color: #00ccff;">ghostmonk</span>: but right now they are more suited to museums and installations (maybe special scenarios)<br />
<span style="color: #00ccff;">ghostmonk</span>: not feasible to the mainstream<br />
<span style="color: #00ccff;">ghostmonk</span>: .. the only mainstream touch screen right now is the iPhone<br />
<span style="color: #00ccff;">ghostmonk</span>: and that doesn&#8217;t capture too much real data<br />
<span style="color: #00ccff;">ghostmonk</span>: it certainly doesn&#8217;t replace the keyboard and mouse&#8230;. yet of course<br />
<span style="color: #00ccff;">ghostmonk</span>: and I still can&#8217;t see how a touch screen will grab too much in the way of emotional content<br />
<span style="color: #00ccff;">ghostmonk</span>: gestures are cool<br />
<span style="color: #00ccff;">ghostmonk</span>: but they don&#8217;t say a hell of a lot about the emotional state of a human being<br />
<span style="color: #00ccff;">ghostmonk</span>: unless you are adding a really representative GUI<br />
<span style="color: #00ccff;">ghostmonk</span>: which is cool<br />
<span style="color: #00ccff;">ghostmonk</span>: but still not mainstream<br />
<span style="color: #00ccff;">ghostmonk</span>: anyway&#8230; I&#8217;m just trying to make software that is as flexible as possible<br />
<span style="color: #00ccff;">ghostmonk</span>: if i have to rewrite this one day for a mobile application&#8230; at least I will have done it once&#8230; so I can do it again<br />
<span style="color: #00ccff;">ghostmonk</span>: and i can start gathering those gestures, and building data bases that can begin to infer their meaning<br />
<span style="color: #00ccff;">ghostmonk</span>: you still with me?<br />
<span style="color: #00ff00;">oculart</span>:      jesus you talk a lot when i turn my head<br />
<span style="color: #00ff00;">oculart</span>:      haha<br />
<span style="color: #00ccff;">ghostmonk</span>: I think what i said makes sense<br />
<span style="color: #00ff00;">oculart</span>:      man, let me read this, im multi tasking, arguing with you and working  at the same time<br />
<span style="color: #00ff00;">oculart</span>:      hold on a sec<br />
<span style="color: #00ff00;">oculart</span>:      feel like god damn batman<br />
<span style="color: #00ff00;">oculart</span>:      but i love arguing with you more than anything so i will for sure get too it</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Reflexive opinions</title>
		<link>http://journal.ghostmonk.com/design/reflexive-opinions/</link>
		<comments>http://journal.ghostmonk.com/design/reflexive-opinions/#comments</comments>
		<pubDate>Thu, 16 Aug 2007 13:47:54 +0000</pubDate>
		<dc:creator>ghostmonk</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://journal.ghostmonk.com/design/reflexive-opinions</guid>
		<description><![CDATA[A friend, a designer in the business for nearly a decade now, said something poignant the other day. It was powerful, because many creative professionals probably experience his same sense of disillusion working in the creative field. Heck, it&#8217;s a damn mine field out there, even for the exceptionally gifted, and in the subjective world [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://journal.ghostmonk.com/wp-content/uploads/2007/08/sketch2.jpg" alt="sketch2.jpg" align="right" border="0" hspace="5" vspace="5" />A friend, a designer in the business for nearly a decade now, said something poignant the other day. It was powerful, because many creative professionals probably experience his same sense of disillusion working in the creative field. Heck, it&#8217;s a damn mine field out there, even for the exceptionally gifted, and in the subjective world of design and taste, one person&#8217;s Picasso, is another person&#8217;s&#8230; well&#8230; Picasso. (Not everyone loves Picasso people!)</p>
<p>This friend made a very simple statement,</p>
<p>&#8220;Everyone thinks they know everything&#8221;.<span id="more-3"></span></p>
<p>Of course he was saying this because he disagreed with another creative. Also, this is an ancient statement that has been written about time and time again. (He is not uniquely privileged to the thought) In fact, there is an allegory that tells of Socrates who, after being told he was the most intelligent man in Athens,  went out to discover if this was possible. After talking with a number of people, he found there was a common thread that bound them&#8230; they all seemed to believe they knew more than the average person.</p>
<p>This can get a person thinking. Specifically, there&#8217;s a reflexive, overlapping logic to this idea. In stating &#8220;Everyone thinks they know everything&#8221;, the observer has implicated herself. It cannot be uttered with any seriousness, only in a sort of Tongue-in-Cheek fashion, as the narrator becomes part of everyone knowing everything.  (Even this text falls into this trap of Reflexivity)</p>
<p>At any rate, all of that can get a little tedious and boring. The point of this is very direct, especially for a creative professional.</p>
<p>To be really good, to really have an idea that counts, likely means realizing you don&#8217;t know much at all. This is not an epiphany, it is a basic mode of daily operation.  In this way, an ego can appreciate something outside of itself, without being imprisoned in a personal domain.</p>
<p>Broadening your tastes, and being good, means taking a second look under different lighting conditions or at another angle. A good opinion counts on this.</p>
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